Clubfoot

If you're looking for the Snowy Hedges variant, see Frostfoot.

Clubfoot is described as a man that's been split in half, and can be heard breathing heavily, wheezing, and stomping as he travels throughout the maze.

Mechanics (Spoilers)
He'll only get aggressive if you look at him, otherwise he will not attack. It is possible to identify him by his heavy breathing. You do have a brief grace window if he triggers, which is indicated by a loud yell. If he yells, you can turn around and try to run away from him, as he will lose interest after a few seconds.

Player Input:

He plays the same in both cases and chapter 2.

You can hear him walking towards you with heavy thumping steps. Make sure you have sounds on to the point where you can hear him from a distance. The sound is directional - so keep him at your back at all times if possible.

If you can hear him coming, shove your face into a edge or hedge to avoid looking at him - if you look in his direction it will trigger his hunt mechanic. He will make loud thumping steps, and sounds like he is having a asthma attack while he walks near you.

If you hear him yell - its a growling, building sound that starts low then gets higher pitched -  RUN .

"Once his roar ends, it starts a timer - if you look at him again it resets but the 3 second scream usually gives enough time to get away." (ZakDank)

You have a four (4) second counter to get away. Make sure you are constantly running and moving to escape him without looking back.

Trivia

 * Clubfoot is voiced by a crowdfunder: content creator Ezekiel_III.